backrooms entities list
Entities are creatures inhabiting the Backrooms. They are classified into four categories: their number, name, hazard, and habitat. "Number", as the name suggests, refers to the numerical notation of an entity. "Name" is what the entity is known as. "Hazard" refers to the implicit danger of an entity, ranked on a scale of zero (0) to seven (7). Entity (Number Unknown) Cable Monster or Backrooms Entities and Levels Tier List. : r/backrooms - Reddit This entity is attracted to radio signals, meaning that players who are using the in-game walkie-talkies to communicate have to limit their communication or suffer the consequences. Smilers are tall, lanky, dark figures that lurk inside of pitch black rooms within the backrooms. Class Theta refers to all entities which haven't been clearly documented. Inside The Backrooms is just one of a handful of indie horror games based on the concept of the Backrooms. Once you are a partygoer, you will not remember your past life, and you will turn into a partygoer, your self, attacking humans that find themselves in the back rooms. While the name of this entity is, in fact, six arms, the creature itself has more than that many prehensile limbs coming from its body. Hopefully you enjoyed this article and the information within. The reason that facelings are at the bottom of the list is due to the fact that many of them are actually known to have friendships with humans that are in the backrooms. Christopher is a Doctorate student for Psychoanalysis and therapy. Entity 8, known as The Hound, is one of the entities that players run into most often within Inside The Backrooms. Category:Entity | Backrooms Unlimited Wiki | Fandom The impostors are entities that do not have a lot of information on them. To keep things from getting too complex, this article will explain the nine primary levels of the Backrooms and the entities that haunt them. Those who open the ornate doors that occasionally appear in Level 4 will find themselves in Level 5, the Terror Hotel. Level 5 consisted of two distinct areas, the luxurious main lobby and a grungy labyrinth of maintenance tunnels known as The Boiler.. The Backrooms are certainly one of the most surreal stories to have graced readers screens for a long time. These entities can be found only on a single level. Like many other floors in the Backrooms, Level 0 doesnt adhere to the laws of physics, with the rooms appearing to shift and change constantly. However, the sensory deprivation that Level 5 inflicts on wanderers has driven many to insanity. MORE: The Best Free-to-Play Horror Games on Steam. The Backrooms refer to those unloaded, subliminal areas that seem oddly familiar to viewers as if theyve explored them in a dream. Class 4 is an exclusive category for Bossfights, and other Entities which are extremely hostile and dangerous. Skin Steelers do not actually have the capability of speaking any language, or communicating in any meaningful way other than repeating things that they have heard someone say before. List These entities were planned to be added into the game, but they were scrapped. WebEntities 1-99 Entity 1 The Cameraman Entity 2 Windows Common, notably Level 188 Entity 3 Smilers Any level with darkness Entity 4 Death Moths Many, most notably Level 5 Entity 5 Clumps Many, most notably Level 2 Entity 6 Dullers The thought of the fact that, even though you are able to get away, you still cant get away because they have already done what they needed to do is the scariest part about this entity. Entities are creatures inhabiting the Backrooms. Though, when anyone tries to list the entirety of the back rooms, they are unable as all of the information on them has not been compiled to this day. These creatures also do not have hands and instead they have leech like teeth at the end of their arms. Entity 110, known as the Carnivorous Balloon, truly encompasses fear in what is familiar. The only way that you could find out that a skin stealer is not human, other than seeing its blood, is realizing that they cannot speak any meaningful thoughts. This does not mean that the entity only exists within that canon, but that it features material from that canon. Contents 1 songs 2 Facelings 3 Hounds 4 Smilers 5 Deathmoths 6 Skin-Stealers 7 Insanities 8 Jerry 9 Angel songs e o it-he llo u IT-BUY Facelings Many proposals have attempted to attack this question to no avail. We believe that there may be an unlimited amount of rooms within the back rooms. While this entity may be easy to avoid, the paralyzing fear to players who are communicating using walkie-talkies as to if and when Bacteria will spawn around them is chilling, especially in those dark hallways. The most common are Hounds, hostile dog-like entities that will aggressively hunt any humans they encounter. Entities | Enter The Backrooms Wiki | Fandom Inside of the fandom for the backrooms, there are many YouTube channels that visit most of the entities and levels that there are information about. However they are not that intelligent. Originating as an eerie picture on a 4chan board, fans of the Backrooms have expanded upon the initial lore by adding additional layers, or floors, many of which are inhabited by bizarre and often terrifying creatures known as entities.. Backrooms Wiki is a FANDOM Lifestyle Community. The first of the two is Tiny, a fish-like humanoid that hunts everyone it encounters with a spear. The major reason that Jeffrey finds himself so high on this list is due to the fact that he can turn you into a mindless zombie for all eternity. WebList of Common Entities. They have no recognizable features other than a drawn on :-) where a normal face would be. While this means that Level 0 is technically one of the safer levels in the Backgrounds, many new arrivals succumb to hunger and thirst or are driven to madness by Level 0s sheer monotony. Entities are non-human lifeforms which can be found on various levels. However, the fact that they will run away from a threat makes them far less creepy and scary than the anomalies at the top of this list. WebEntities 1-99 Entity 1 - "Dullers Entity 2 - "The Windows" Entity 3 - "Smiler" Entity 3,2 - "Screamers" Entity 3,3 - "Blushers" Entity 3,5 - "Frowner" Entity 3,8 - "Laughters" Skin givers make their way up the list at a decent pace. Class 2 Entities are somewhat aggressive creatures who are capable of harm, but are easy to escape. Their mouths are long and horrifying, decorated with tiny sharp teeth built so that they can wear their victim's skin as a disguise. If you see their eyes and mouth light up from a dark room, smiling at you, you are supposed to make eye contact with them until they leave. The party goers are called this, mainly due to their appearance, and the level in which they reside. These include Smilers and Scratchers. Variable: Entity's behavior depends on the Level/kind of entity, it is. The Once the skin stealer has put on the persons skin suit and situated it properly, they look exactly like the person that they took it from. "If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. This entity is not particularly dangerous when compared to many of the others within the back rooms. If you do not make eye contact the entire time, and you break eye contact, they will chase you and attack you. Having trouble finding entities in the wiki? Since the games release, its quickly become one of the most popular games based on the Backrooms. An alternate dimension that swallows those unlucky enough to no-clip out of reality, the Backrooms is one of the most popular internet phenomena ever conceived. Her professional career in writing has only just begun, as alongside writing for GameRant she's been a writer at Sportskeeda going on two years now. If you want to see more entities, then go here. There are many different types and varieties of entities, both hostile, Minimal: The Entity does not attack a lot, however it is able to slightly hurt wanderers. N/A: The entity has not attack anyone yet. "Name" is what the entity is known as. This entity, dubbed "Bacteria" by its creator, Kane Pixels, is tricky to come across within Inside The Backrooms if players are relying on proximity chat or even just being in the same voice call as others to communicate while playing. Some people say, there are 34 main levels to the back rooms. Class 3 Entities engage in fights and are harmful. Be warned- Class 2 Entities can be found in large groups, such as Death Rats in Level 2. Level 3 is home to one unique entity, the Wretch, a human being mutated by the sheer existential dread that permeates the Backrooms. Entities | Da Backrooms Wiki | Fandom However, the Camo Crawler is tame compared to the parasitic snake-like Paralie or the murderous child variants of the Facelings. The most common are Hounds, hostile dog-like entities that will aggressively hunt any humans they encounter. The only known way to escape from this entity is to throw sugar at it. WebEntity Number: 4 Habitat: Majority Description Deathmoths are giant moths that inhabit the Backrooms. Description: Clumps are stran Read Chapter Chapter 6 Entity 6: "Dullers" Putting this information together with the fact that adult facelings are actually often times nice and helpful; this places these entities at the bottom of this list. I found that article to Entities List | The Backrooms Full Wiki | Fandom They are most often aggressive and seek to attack and potentially kill the player. Other entities include Scratchers, who make their presence known by dragging their claws along the walls, and Facelings, which resemble regular humans but often lack distinctive features like faces. Backrooms






